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  2. Freemake Audio Converter - Wikipedia

    en.wikipedia.org/wiki/Freemake_Audio_Converter

    It can convert audio to MP3, WMA, WAV, FLAC, AAC, M4A, and OGG, and can prepare files for playback on various portable media players, such as Zune, Coby, SanDisc, Sansa, iRiver, Walkman, Archos, and GoGear. It can convert audio files into M4A and M4R files for iPad, iPhone, and iPod and automatically adds converted files to the iTunes library.

  3. Audio converter - Wikipedia

    en.wikipedia.org/wiki/Audio_converter

    M4A (MPEG-4 Audio): A compressed format often used with Apple devices, similar to MP3 but potentially offering higher quality at the same bitrate. FLAC (Free Lossless Audio Codec): A lossless compression format that maintains the original audio quality but creates files larger than MP3s. OGG Vorbis: An open-source, lossless compression format ...

  4. MediaHuman Audio Converter - Wikipedia

    en.wikipedia.org/wiki/MediaHuman_Audio_Converter

    MediaHuman Audio Converter is able to accept many popular audio file formats, such as MP3, WMA and WAV. The software is also capable of importing files to iTunes (Music app on macOS Catalina and above [4]). [5] MediaHuman Audio Converter is designed to use multiple CPU cores when converting files in ‘batch mode’. [6]

  5. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack compression can compress (and losslessly restore) 8, 16, 24, and 32-bit fixed-point, and 32-bit floating-point PCM audio files in the .WAV file format. It can also handle DSD input in DSDIFF or DSF format. [2] It also supports surround sound streams and high sampling rates. Like other lossless compression schemes, the data reduction ...

  6. WAV - Wikipedia

    en.wikipedia.org/wiki/WAV

    All WAV files, even those that use MP3 compression, use the .wav extension. This is a reference to compare the monophonic (not stereophonic) audio quality and compression bitrates of audio coding formats available for WAV files including LPCM, ADPCM, Microsoft GSM 06.10, CELP, SBC, Truespeech and MPEG Layer-3. These are the default ACM codecs ...

  7. MP3 - Wikipedia

    en.wikipedia.org/wiki/MP3

    CD audio is 44100 samples per second. The number of bits per sample also depends on the number of audio channels. The CD is stereo and 16 bits per channel. So, multiplying 44100 by 32 gives 1411200—the bit rate of uncompressed CD digital audio. MP3 was designed to encode this 1411 kbit/s data at 320 kbit/s or less. If less complex passages ...

  8. Lossy compression - Wikipedia

    en.wikipedia.org/wiki/Lossy_compression

    While data reduction (compression, be it lossy or lossless) is a main goal of transform coding, it also allows other goals: one may represent data more accurately for the original amount of space [5] – for example, in principle, if one starts with an analog or high-resolution digital master, an MP3 file of a given size should provide a better ...

  9. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.