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Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]
The reciprocal function: y = 1/x.For every x except 0, y represents its multiplicative inverse. The graph forms a rectangular hyperbola.. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/x or x −1, is a number which when multiplied by x yields the multiplicative identity, 1.
NuCalc, also known as Graphing Calculator, is a computer software tool made by Pacific Tech. It can graph inequalities and vector fields, and functions in two, three, or four dimensions. It supports several different coordinate systems, and can solve equations. It runs on OS X as Graphing Calculator, and on Windows.
In it, geometrical shapes can be made, as well as expressions from the normal graphing calculator, with extra features. [8] In September 2023, Desmos released a beta for a 3D calculator, which added features on top of the 2D calculator, including cross products, partial derivatives and double-variable parametric equations.
The harmonic mean of a set of positive integers is the number of numbers times the reciprocal of the sum of their reciprocals. The optic equation requires the sum of the reciprocals of two positive integers a and b to equal the reciprocal of a third positive integer c. All solutions are given by a = mn + m 2, b = mn + n 2, c = mn.
Multiplicative inverse, in mathematics, the number 1/x, which multiplied by x gives the product 1, also known as a reciprocal; Reciprocal polynomial, a polynomial obtained from another polynomial by reversing its coefficients; Reciprocal rule, a technique in calculus for calculating derivatives of reciprocal functions; Reciprocal spiral, a ...
The graph of an involution (on the real numbers) is symmetric across the line y = x. This is due to the fact that the inverse of any general function will be its reflection over the line y = x. This can be seen by "swapping" x with y. If, in particular, the function is an involution, then its graph is its own reflection.
Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...