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League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...
League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues that culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals .
Japan followed suit the next year, with the League of Legends Japan League being similarly downgraded and integrated into the PCS. Riot Games announced in 2024 that the League of Legends Championship Pacific (LCP) would replace the PCS as the Asia-Pacific's tier-one league from 2025 onward. The PCS, along with the LJL and VCS, would become the ...
The League of Legends SEA Tour (LST) was a professional League of Legends esports tournament in Southeast Asia that was founded in 2018 by Garena as a replacement for the Garena Premier League (GPL). The competition consisted of teams who qualified through the LST qualifiers of each minor region: Indonesia – Malaysia – Singapore ...
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
The League of Legends: Season 1 World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends, held from June 18 to 20, 2011, in Jönköping, Sweden. It was the first iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer ...
Esports was introduced as one of the main medal events in the Southeast Asian Games during the 2019 edition held in the Philippines. [1] Since 2019, Esports has become one of the main events during the biennial event due to the level of competition between opposing teams and the selection of games during the main event.
The 2013 World Championship final was watched over Twitch by over 32 million people, with a peak of 8.5 million concurrent views, a large increase from the 2012 finals of 8.2 million viewers, with 1.1 millions peak concurrent ones. The numbers shattered the previous records for any eSports event.