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On many Unix systems and early dial-up bulletin board systems the only common standard for box-drawing characters was the VT100 alternate character set (see also: DEC Special Graphics). The escape sequence Esc ( 0 switched the codes for lower-case ASCII letters to draw this set, and the sequence Esc ( B switched back:
Size, how much space a symbol occupies on a map, most commonly refers to the area of point symbols, and the thickness of line symbols, although the cartogram controls the size of area features proportional to a given variable. Size has been shown to be very effective at conveying quantitative data, and in the visual hierarchy.
The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files. SVG images can thus be scaled in size without loss of quality, and SVG files can be searched, indexed, scripted, and compressed.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Sizes of drawings typically comply with either of two different standards, ISO (World Standard) or ANSI/ASME Y14.1 (American). The metric drawing sizes correspond to international paper sizes. These developed further refinements in the second half of the twentieth century, when photocopying became cheap. Engineering drawings could be readily ...
Miscellaneous Symbols is a Unicode block (U+2600–U+26FF) containing glyphs representing concepts from a variety of categories: astrological, astronomical, chess, dice, musical notation, political symbols, recycling, religious symbols, trigrams, warning signs, and weather, among others.
Map symbols commonly employ multiple visual variables simultaneously. This can be used to reinforce the depiction of a single property; for example, a capital city having a symbol that is larger and a different shape than other cities, or a color progression on a choropleth map from pale yellow to dark green, using both hue and value ...
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...