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  2. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    One may easily find points along W(x) at small values of x, and interpolation based on those points will yield the terms of W(x) and the specific product ab. As fomulated in Karatsuba multiplication, this technique is substantially faster than quadratic multiplication, even for modest-sized inputs, especially on parallel hardware.

  3. Gaussian quadrature - Wikipedia

    en.wikipedia.org/wiki/Gaussian_quadrature

    The Gaussian quadrature chooses more suitable points instead, so even a linear function approximates the function better (the black dashed line). As the integrand is the third-degree polynomial y ( x ) = 7 x 3 – 8 x 2 – 3 x + 3 , the 2-point Gaussian quadrature rule even returns an exact result.

  4. Gauss–Legendre quadrature - Wikipedia

    en.wikipedia.org/wiki/Gauss–Legendre_quadrature

    Gauss–Legendre quadrature is optimal in a very narrow sense for computing integrals of a function f over [−1, 1], since no other quadrature rule integrates all degree 2n − 1 polynomials exactly when using n sample points. However, this measure of accuracy is not generally a very useful one---polynomials are very simple to integrate and ...

  5. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    Linear interpolation on a data set (red points) consists of pieces of linear interpolants (blue lines). Linear interpolation on a set of data points (x 0, y 0), (x 1, y 1), ..., (x n, y n) is defined as piecewise linear, resulting from the concatenation of linear segment interpolants between each pair of data points.

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method requires that the derivative can be calculated directly. An analytical expression for the derivative may not be easily obtainable or could be expensive to evaluate. In these situations, it may be appropriate to approximate the derivative by using the slope of a line through two nearby points on the function.

  7. Chebyshev nodes - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_nodes

    For both kinds of nodes, we first plot the points equi-distant on the upper half unit circle in blue. Then the blue points are projected down to the x-axis. The projected points, in red, are the Chebyshev nodes. In numerical analysis, Chebyshev nodes are a set of specific real algebraic numbers, used as nodes for polynomial interpolation.

  8. Hermite interpolation - Wikipedia

    en.wikipedia.org/wiki/Hermite_interpolation

    Lagrange interpolation allows computing a polynomial of degree less than n that takes the same value at n given points as a given function. Instead, Hermite interpolation computes a polynomial of degree less than n such that the polynomial and its first few derivatives have the same values at m (fewer than n ) given points as the given function ...

  9. Five-point stencil - Wikipedia

    en.wikipedia.org/wiki/Five-point_stencil

    An illustration of the five-point stencil in one and two dimensions (top, and bottom, respectively). In numerical analysis, given a square grid in one or two dimensions, the five-point stencil of a point in the grid is a stencil made up of the point itself together with its four "neighbors".