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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.
Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]
Height comparison between the X-Seed 4000 and the Burj Khalifa. The X-Seed 4000 was a concept for a megatall skyscraper. [1] Its proposed 4-kilometre (2.5 mi) height, 6-kilometre-wide (3.7 mi) sea-base, and 800-floor capacity could accommodate 500,000-1,000,000 inhabitants.
In computing, and specifically peer-to-peer file sharing, seeding is the uploading of already downloaded content for others to download from. A peer, a computer that is connected to the network, becomes a seed when having acquired the entire set of data, it begins to offer its upload bandwidth to other peers attempting to download the file.
A seed refers to a machine possessing all of the data (100% completion). A peer or downloader becomes a seed when it completely downloads all the data and continues/starts uploading data for other peers to download from. This includes any peer possessing 100% of the data or a web seed. When a downloader starts uploading content, the peer ...
In distributed computing, a stub is a piece of code that converts parameters passed between the client and server during a remote procedure call (RPC). The main purpose of an RPC is to allow a local computer ( client ) to invoke procedures on a remote computer ( server ).
Open Network Computing (ONC) Remote Procedure Call (RPC), commonly known as Sun RPC is a remote procedure call system. ONC was originally developed by Sun Microsystems in the 1980s as part of their Network File System project.