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The Verge said of 2015's Unity 5 release: "Unity started with the goal of making game development universally accessible. [...] Unity 5 is a long-awaited step towards that future." [22] With Unity 5, the engine improved its lighting and audio. [23]
Version 0.90, nicknamed Beta Than Ever, was released on 15 December 2014. [30] This was the only beta update for Kerbal Space Program. Featuring an overhaul of the rocket creation editor, it introduced the ability to sort parts by several characteristics and to assign parts to custom categories. Players could now offset parts, including into space.
In April 2018, a free playable demo was released as part of Last Epoch's Kickstarter drive. [2] In April 2019, the game's beta was made available via Steam Early Access. [3] In December 2019, the title's full release, originally planned for April 2020, was rescheduled to the fourth quarter of 2020. [4]
On 29 September 2015, it was announced the release date would be 10 December 2015. [13] [14] Two beta weekends preceded the release of the game. The first beta weekend was the last weekend of October and this beta was focused on the new spline-based Coaster Builder. [15] The first beta weekend took place as planned.
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December #4 12/19: crash fixes, toolbar icon fixes December #3 12/17: updated browser, crash fixes, auto sign on fixes, and much more! December #2 12/12: incorrect browser user agent, new way to clear formatting in write mail!
Originally release was planned for 2017. [3] but it has been delayed and was expected in the first quarter of 2019. A beta was released to Kickstarter backers on October 14, 2018 [4] and was updated frequently since then. [5] The game was called Uboot during the first few years of development. [3]
Midair is a free-to-play first-person shooter by Archetype Studios. The game emphasizes freedom of movement with jetpacks and skiing , while also featuring large open maps and vehicles. The game was developed using Unreal Engine 4 , and was released on May 3, 2018.