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  2. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    Fig 1-1. Position vs. time graph. In the study of 1-dimensional kinematics, position vs. time graphs (called x-t graphs for short) provide a useful means to describe motion. Kinematic features besides the object's position are visible by the slope and shape of the lines. [1]

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  4. Position and momentum spaces - Wikipedia

    en.wikipedia.org/wiki/Position_and_momentum_spaces

    Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space. (If the position vector of a point particle varies with time, it will trace out a path, the trajectory of a particle.)

  5. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  6. Motion diagram - Wikipedia

    en.wikipedia.org/wiki/Motion_diagram

    They show an object's position and velocity initially, and present several spots in the center of the diagram. These spots reveal whether or not the object has accelerated or decelerated. [1] For simplicity, the object is represented by a simple shape, such as a filled circle. It contains information about object positions at particular time ...

  7. Force-directed graph drawing - Wikipedia

    en.wikipedia.org/wiki/Force-directed_graph_drawing

    Force-directed graph drawing algorithms assign forces among the set of edges and the set of nodes of a graph drawing.Typically, spring-like attractive forces based on Hooke's law are used to attract pairs of endpoints of the graph's edges towards each other, while simultaneously repulsive forces like those of electrically charged particles based on Coulomb's law are used to separate all pairs ...

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  9. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    where x' is the position as seen by a reference frame that is moving at speed, v, in the "unprimed" (x) reference frame. [ note 3 ] Taking the differential of the first of the two equations above, we have, d x ′ = d x − v d t {\displaystyle dx'=dx-v\,dt} , and what may seem like the obvious [ note 4 ] statement that d t ′ = d t ...