When.com Web Search

  1. Ads

    related to: specular map vs roughness map in real estate history search

Search results

  1. Results From The WOW.Com Content Network
  2. Oren–Nayar reflectance model - Wikipedia

    en.wikipedia.org/wiki/Oren–Nayar_reflectance_model

    Here is a real image of a matte vase illuminated from the viewing direction, along with versions rendered using the Lambertian and Oren-Nayar models. It shows that the Oren-Nayar model predicts the diffuse reflectance for rough surfaces more accurately than the Lambertian model.

  3. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    Cube maps provide a fairly straightforward and efficient solution to rendering stable specular highlights. Multiple specular highlights can be encoded into a cube map texture, which can then be accessed by interpolating across the surface's reflection vector to supply coordinates. Relative to computing lighting at individual vertices, this ...

  4. Reflection mapping - Wikipedia

    en.wikipedia.org/wiki/Reflection_mapping

    An environment texture mapped onto models of spoons, to give the illusion that they are reflecting the world around them. In computer graphics, reflection mapping or environment mapping [1] [2] [3] is an efficient image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture.

  5. Phong reflection model - Wikipedia

    en.wikipedia.org/wiki/Phong_reflection_model

    The Phong reflection model was developed by Bui Tuong Phong at the University of Utah, who published it in his 1975 Ph.D. dissertation. [1] [2] It was published in conjunction with a method for interpolating the calculation for each individual pixel that is rasterized from a polygonal surface model; the interpolation technique is known as Phong shading, even when it is used with a reflection ...

  6. Gloss (optics) - Wikipedia

    en.wikipedia.org/wiki/Gloss_(optics)

    Surface roughness influences the specular reflectance levels; in the visible frequencies, the surface finish in the micrometre range is most relevant. The diagram on the right depicts the reflection at an angle on a rough surface with a characteristic roughness height variation . The path difference between rays reflected from the top and ...

  7. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map. Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or ...

  9. Specularity - Wikipedia

    en.wikipedia.org/wiki/Specularity

    In fact "Specular" is defined in optics as Optics. (of reflected light) directed, as from a smooth, polished surface (opposed to diffuse). A specular surface is a highly smooth surface. When the surface is very smooth, the reflected highlight is easy to see. As the surface becomes rougher, the reflected highlights gets broader and dimmer.