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  2. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  3. Character generator - Wikipedia

    en.wikipedia.org/wiki/Character_generator

    A character generator, often abbreviated as CG, is a device or software that produces static or animated text (such as news crawls and credits rolls) for keying into a video stream. Modern character generators are computer-based, and they can generate graphics as well as text.

  4. Origins of the International Space Station - Wikipedia

    en.wikipedia.org/wiki/Origins_of_the...

    International Space Station in 2011, as seen from STS-134. Origins of the International Space Station covers the origins of ISS. The International Space Station programme represents a combination of three national space station projects: the Russian/Soviet Mir-2, NASA's Space Station Freedom including the Japanese Kibō laboratory, and the European Columbus space stations.

  5. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .

  6. International Space Station - Wikipedia

    en.wikipedia.org/wiki/International_Space_Station

    This is an accepted version of this page This is the latest accepted revision, reviewed on 7 February 2025. Inhabited space station in low Earth orbit (1998–present) "ISS" redirects here. For other uses, see ISS (disambiguation). International Space Station (ISS) Oblique underside view in November 2021 International Space Station programme emblem with flags of the original signatory states ...

  7. Character generation - Wikipedia

    en.wikipedia.org/wiki/Character_generation

    Character generation may refer to: Character creation , the process of creating a character for a role-playing game. Character generator , a device or software that produces text for keying into a video stream.

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  9. Steve Russell (computer scientist) - Wikipedia

    en.wikipedia.org/wiki/Steve_Russell_(computer...

    He invented the continuation to solve a double recursion problem for one of the users of his Lisp implementation. [ 3 ] In 1962, Russell created and designed Spacewar! , with the fellow members of the Tech Model Railroad Club at the Massachusetts Institute of Technology (MIT), working on a Digital Equipment Corporation (DEC) PDP-1 minicomputer.