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  2. Pictionary - Wikipedia

    en.wikipedia.org/wiki/Pictionary

    Games included Pictionary in its top 100 games of 1986, saying, "The frequent All Play rounds, in which all teams try to identify the same word, are especially exciting. Artistic talent is not a requirement; ingeniously simple drawings almost always win. The 2,500 color-coded words provide real tests of imagination." [6]

  3. Map-coloring games - Wikipedia

    en.wikipedia.org/wiki/Map-coloring_games

    An inherent constraint in each game is the set of colors available to the players in coloring regions. If Left and Right have the same colors available to them, the game is impartial; otherwise the game is partisan. The set of colors could also depend on the state of the game; for instance it could be required that the color used be different ...

  4. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    The cube stacking game is a two-player game version of this puzzle. Given an ordered list of cubes, the players take turns adding the next cube to the top of a growing stack of cubes. The loser is the first player to add a cube that causes one of the four sides of the stack to have a color repeated more than once.

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  6. Rainbow Rumble - Wikipedia

    en.wikipedia.org/wiki/Rainbow_Rumble

    The Tile Breaker question requires Rumblers to identify the color of an object mentioned by Luis (for example, a cloud is white and tomato sauce is red). If the challenged Rumbler (the one who is currently holding the color that the challenger landed on) correctly answers the Tile Breaker question, they defend their tile and keep their money.

  7. Set (card game) - Wikipedia

    en.wikipedia.org/wiki/Set_(card_game)

    Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]

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  9. Graph coloring game - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring_game

    The vertex coloring game was introduced in 1981 by Steven Brams as a map-coloring game [1] [2] and rediscovered ten years after by Bodlaender. [3] Its rules are as follows: Alice and Bob color the vertices of a graph G with a set k of colors. Alice and Bob take turns, coloring properly an uncolored vertex (in the standard version, Alice begins).