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Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions.
The robot's features, behavior and "emotions" work together so it can "interact with humans in an intuitive, natural way," Dr. Breazeal said. For example, if an object is too close for the robot's cameras to see well, Kismet backs away.
Kismet is the first robot designed to explicitly engage people in natural and expressive face-to-face interaction, and it is widely recognized as the pioneering effort in the new field of Social Robotics (or Sociable Robotics).
Kismet is an expressive robotic creature with perceptual and motor modalities tailored to natural human communication channels. To facilitate a natural infant-caretaker interaction, the robot is equipped with visual, auditory, and proprioceptive sensory inputs.
Kismet is an expressive robot head designed by Cynthia Breazeal, then a graduate student at the MIT Media Lab. The project was an early experiment in affective computing and social robotics. Kismet could display a range of emotions: calm, angry, disgust, interest, sad, happy, surprise.
Researchers in the Artificial Intelligence Laboratory working to engineer smarter robots are now building a machine that interacts socially with people in this video segment adapted from the Massachusetts Institute of Technology.
Video from MIT Media Lab
In this video clip, Cynthia presents an overview of Kismet. She describes the goals of the project and the motivation behind it. The robot's expressions, perceptions, and behavior are demonstrated as she interacts with Kismet in a wide variety of scenarios.
A video showcasing MIT's Kismet, an expressive robot head with social intelligence. More info: http://www.ai.mit.edu/projects/humano... http://www.plasticpals.com/?p=30191.
Kismet is a robot head made in the late 1990s at Massachusetts Institute of Technology by Dr. Cynthia Breazeal as an experiment in affective computing; a machine...