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The term walk-through was used to describe step-by-step video game solutions as early as 1984 in the game guide compilation Conquering Adventure Games; [4] this usage of the term was established by 1988 [5] [6] and popularized with the publication of Quest for Clues, [7] a collection of guides for adventure games and role-playing video games ...
A common solution is to initially compute the sine of many evenly distributed values, and then to find the sine of x we choose the sine of the value closest to x through array indexing operation. This will be close to the correct value because sine is a continuous function with a bounded rate of change. [10]: 6 For example: [11]: 545–548
Example of a spreadsheet holding data about a group of audio tracks. A spreadsheet is a computer application for computation, organization, analysis and storage of data in tabular form. [1] [2] [3] Spreadsheets were developed as computerized analogs of paper accounting worksheets. [4] The program operates on data entered in cells of a table.
Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.
Microsoft Excel contained a hidden Doom-like mini-game called "The Hall of Tortured Souls", a series of rooms featuring the names and faces of the developers. [19] The mini-game generated some controversy when chain emails made spurious claims and conspiracy theories accusing Microsoft—particularly Bill Gates —of hiding Satanic symbolism ...
Telling Lies provides the player with numerous video segments that in the game's narrative, cover a two-year period and which have been stored on a stolen hard-drive taken from the National Security Agency. The player has the ability to search the hundreds of video segments on keywords as to piece together timelines, events, and interactions ...