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  2. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Future Pinball - A pinball editor. QuArK , Quake Army Knife editor, for a variety of engines (such as Quake III Arena , Half-Life , Source engine games, Torque , etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the ...

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  4. Beat Saber - Wikipedia

    en.wikipedia.org/wiki/Beat_Saber

    Beat Saber is a virtual reality rhythm game developed by Ján Ilavský, Vladimír HrinĨár, and Peter HrinĨár. The game was published by Czech game developer Beat Games and was later obtained by Oculus Studios. It takes place in many different surrealistic neon environments and features the player slicing blocks representing musical beats ...

  5. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor.

  6. MOD (file format) - Wikipedia

    en.wikipedia.org/wiki/MOD_(file_format)

    MOD is a computer file format used primarily to represent music, and was the first module file format. MOD files use the “.MOD” file extension , except on the Amiga which doesn't rely on filename extensions; instead, it reads a file's header to determine filetype.

  7. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    BMS is a file format for rhythm games developed by Urao Yane in 1998. The format was originally developed for BM98 (a simulator of the game Beatmania by Konami), though the term BMS is now widely used to describe the Beatmania-esque music data system in general.

  8. Editor war - Wikipedia

    en.wikipedia.org/wiki/Editor_war

    The editor war is the rivalry between users of the Emacs and vi (now usually Vim, or more recently Neovim) text editors. The rivalry has become an enduring part of hacker culture and the free software community .

  9. Saber (software) - Wikipedia

    en.wikipedia.org/wiki/Saber_(software)

    Saber is a general purpose simulation program from Synopsys, Inc. It was originally developed by Analogy, Inc.; [ 1 ] which was bought by Avanti Corporation in 2000; [ 2 ] that was then bought by Synopsys , Inc. [ 3 ]