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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
Now, NVIDIA has brought G-SYNC compatibility certification to a number of monitors from Acer, Agon, Asus and Benq that were previously only FreeSync certified. The goal is evidently to expand its ...
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Please, ask for citation if needed, reply or open a discussion on the talk page if you think something is wrong or write them more clearly if you can but do not remove informations and please do not reintroduce the confusion between VESA Adaptive-Sync and FreeSync which include many features (overdrive compensation, behaviour outside VRR window ...
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]
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The motivation for including analog is to keep compatibility with the previous VGA cables and connectors. VGA pins for HSync, Vsync and three video channels are available in both DVI-I or DVI-A (but not DVI-D) connectors and are electrically compatible, while pins for DDC (clock and data) and 5 V power and ground are kept in all DVI connectors.
The interface uses a differential signal that is not compatible with DVI or HDMI. However, dual-mode DisplayPort ports are designed to transmit a single-link DVI or HDMI protocol ( TMDS ) across the interface through the use of an external passive adapter, enabling compatibility mode and converting the signal from 3.3 to 5 volts.