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  2. A typical low-cost webcam (a Microsoft LifeCam VX-3000) for use with many popular video-telecommunication programs (2009). This list of video telecommunication services and product brands is for groupings of notable video telecommunication services, brands of videophones, webcams and video conferencing hardware and systems, all related to videotelephony for two-way communications with live ...

  3. Look at your webcam, not your monitor during Zoom calls and ...

    www.aol.com/look-webcam-not-monitor-during...

    Over the past few years, you've likely started taking meetings over Zoom or Google Hangouts, and you've probably noticed your eyes wandering around. Exactly what you should be looking at is a bit ...

  4. Is Zoom fatigue still a thing? Why video meetings are so ...

    www.aol.com/lifestyle/zoom-fatigue-still-thing...

    Video meetings — whether on Zoom, Google Meet, Microsoft Teams or another platform — are still the norm for remote workers, who make up about a third of the workforce. And Zoom fatigue hasn ...

  5. How Logitech used webcams in conference rooms to collect data ...

    www.aol.com/finance/logitech-used-webcams...

    In 2022, as keyboard and software maker Logitech was nearing the end of a lease on its U.S. headquarters in Newark, Calif., company leaders were confronted with a question that has eluded many ...

  6. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocol.

  7. Videotelephony - Wikipedia

    en.wikipedia.org/wiki/Videotelephony

    Clients can book rooms and turn up for the meeting, with all technical aspects being prearranged and support being readily available if needed. The issue of eye contact may be solved with advancing technology, including smartphones which have the screen and camera in essentially the same place.