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  2. Galactic Attack - Wikipedia

    en.wikipedia.org/wiki/Galactic_Attack

    Galactic Attack is a 1980 space combat simulator video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Siro-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network.

  3. List of Galaxian video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Galaxian_video_games

    1997 – LCD pocket game 2001 – Mobile phone [13] 2009 – Wii Virtual Console [14] Notes: Designed by Kazunori Sawano [15] Distributed in North America by Midway Games [16] Cited as one of the first video games to use RGB, through its colorful enemy designs and explosions [17] [16] One of the most successful video games of its time [16]

  4. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Free to play 3D arcade space-shooter, MMO elements. Star Cruiser: 1988 Arsys Software: Arsys Software NEC PC-8801, X68000, Mega Drive: Early full 3D polygonal game [32] [33] Star Crusader: 1994 Take-Two Interactive: Take-Two Publishing Amiga, CD32, MS-DOS: Star Fighter: 1994 Fednet Krisalis Acclaim Entertainment: Acorn Archimedes, 3DO, Saturn ...

  5. Astro Wars - Wikipedia

    en.wikipedia.org/wiki/Astro_wars

    Astro Wars is an electronic table top game made in Great Britain in 1981 by Grandstand under licence from Epoch Co., who sold the game in Japan as Super Galaxian (スーパーギャラクシアン), [1] [2] and in the United States as Galaxy II. The game originally used a red logo on the housing; it was later switched to white.

  6. Dual Universe - Wikipedia

    en.wikipedia.org/wiki/Dual_Universe

    Dual Universe is a first person based space simulation sandbox massively multiplayer online role-playing game developed by the Paris-based game development studio, Novaquark. It is reported to combine elements of Eve Online and Star Citizen , as well as Minecraft , No Man's Sky , and Space Engineers . [ 5 ]

  7. Galaxian - Wikipedia

    en.wikipedia.org/wiki/Galaxian

    Galaxian was designed by Kazunori Sawano, who had previously worked on many of Namco's electro-mechanical shooting gallery arcade games, notably Shoot Away (1977). [9] Early in the game's development, Taito had released Space Invaders in Japan, which swept the country by storm and helped turn the video game industry into a highly-profitable business.