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Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and Phil McGregor in 1980 for Fantasy Games Unlimited (FGU). While the game's system can be used to create any science fiction genre, Space Opera has a default setting focused on creating space opera themed adventures.
High Fantasy: The planet Glorantha RuneQuest, Hero Wars, HeroQuest, 13th Age: Chaosium: 1978–present First introduced in White Bear and Red Moon board game in 1975. Golarion: Multi-cultural Medieval fantasy: Pathfinder Chronicles: The planet of Pathfinder Roleplaying Game: Paizo Publishing: 2008–present Regions strongly similar to Europe ...
The first official mention of Universe was a game proposal in the "Feedback" (market-research survey) section of Ares #4 (September 1980). Universe was proposed as "the ultimate science-fiction role-playing game [which] will do for the stars and the future what our acclaimed DragonQuest has done for the worlds of fantasy". It would sell for $10.
Setting for the science fantasy Dragonriders of Pern series. Note that McCaffrey considered herself a writer of science fiction, not fantasy. Weyr Search: 1967: N G C V Planescape Multiverse: TSR, Inc. The planes of existence beyond the standard worlds of the Dungeons & Dragons game, most detailed in the Planescape setting. Manual of the Planes ...
MojoWorld could generate entire planets through mathematics and procedural generation, using a simple graphical interface and a planet-generation Wizard. [1] The resulting terrain could then be navigated in 3D space much like a videogame, allowing users to easily find exactly the right place for a scenic landscape picture.
The Dig (video game) Dimension X (video game) Dirge of Cerberus: Final Fantasy VII; Discworld (video game) Discworld II: Missing Presumed...!? Discworld Noir; Disney's Stitch: Experiment 626; DMCA's Sky; Dr. Muto; Dogyuun; Dolmen (video game) Dominant Species (video game) Domination (video game) Dora the Explorer: Journey to the Purple Planet ...
Another concern was that Planet matched the story, which resulted in the fungus being connected across continents, as it is supposed to be a gigantic neural network. [54] Terraforming is a natural outgrowth of colonizing an alien world. [55] The first playable prototype was just a map generator that tested climate changes during the game. [47]
Star Frontiers is a space opera role-playing game that is set near the center of a spiral galaxy (the setting does not specify whether the galaxy is our own Milky Way).A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light.