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Wheatley was first revealed in an alternate reality game released by Valve, the developer of the Portal series, in a screenshot of Portal 2 before its release, showing the player-character Chell holding him. Wheatley came from combining several ideas from multiple "personality cores" that the player would meet throughout the game.
Caroline would ultimately become the personality core of GLaDOS. In the conclusion of Portal 2, GLaDOS, trapped in her potato form, comes to recall the Caroline persona, and accepts this to form a truce with Chell to defeat Wheatley. After their victory, GLaDOS thanks the Caroline persona for her insights, and then promptly deletes the personality.
Download as PDF; Printable version; In other projects Appearance. move to sidebar hide. ... Redirect to: List of Portal characters#Personality Cores; Retrieved from ...
She manages to escape from the trap right before its activation. The game's final levels are spent escaping from Wheatley's numerous attempts to kill them. [33] In the game's boss fight and ending, Chell confronts Wheatley and attaches corrupted personality cores (Nolan North) [34] to force another core exchange and restore GLaDOS to authority ...
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
She and Wheatley attempt to escape the laboratory, and in the process accidentally reanimate GLaDOS. GLaDOS, furious with Chell for having "murdered" her, forces her to do more tests until Wheatley helps her escape. Chell and Wheatley team up to destroy GLaDOS's neurotoxin and turret production. GLaDOS eventually recaptures Chell, but fails to ...
The Weighted Companion Cube, or simply the Companion Cube, is an item featured in the Portal series of video games by Valve Corporation.Initially featured in a single level of the original Portal, Test Chamber 17, as one of Aperture Science's ubiquitous Weighted Storage Cubes with heart symbols printed on the outside, it is given to the game's main character, Chell, as part of the antagonist ...
In Portal 2, GLaDOS initially resumes her role as test monitor in a now-ruined facility after Chell and Wheatley inadvertently reactivate her. This time, she makes no attempt to hide her contempt and hatred for Chell; partly because Chell destroyed her, and partly because her quicksave system has forced her to relive her death over and over since her deactivation.