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  2. Destiny 2 post-release content - Wikipedia

    en.wikipedia.org/wiki/Destiny_2_post-release_content

    There have been several pieces of downloadable content (DLC) released for Bungie's 2017 first-person shooter video game Destiny 2.The packages of downloadable content generally add new player versus environment (PvE) missions and player versus player (PvP) modes, new locales to visit, and new items for the player to make use of.

  3. Destiny 2 - Wikipedia

    en.wikipedia.org/wiki/Destiny_2

    Power weapons include the Heavy weapons and the more powerful Special weapons from the first game, such as shotguns and sniper rifles, as well as new weapon types, such as the grenade launcher. As of Forsaken , the weapons system was overhauled, with many Power weapons, such as most shotguns, single-shot grenade launchers, and most sniper ...

  4. Destiny 2: Shadowkeep - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Shadowkeep

    Seasonal ranks are divided into a free track and a premium track, with each track granting rewards at any given tier; there are 100 tiers for both tracks. Season pass holders had access to both the free and premium tracks, as well as season-exclusive weapons and gear, materials, universal ornaments, and exotic quests. Only players who purchased ...

  5. Destiny 2: Forsaken - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Forsaken

    In comparison to the previous two expansions of Destiny 2, Forsaken features a "full campaign", four new multiplayer "strike" missions (one of which was a PS4 timed-exclusive), four new Crucible maps (including one PS4 timed-exclusive), and a new mode called "Gambit" which combines elements of Player versus Environment (PvE) with Player versus Player (PvP).

  6. Destiny (video game) - Wikipedia

    en.wikipedia.org/wiki/Destiny_(video_game)

    Players' equipment includes weapons and armor. Legendary and exotic items are the best items for players' characters, and only one exotic weapon and one exotic armor (excluding exotic class items) can be equipped at one time. There are several different classes of weapons that are categorized as either a primary, special (secondary), or heavy ...

  7. Loot (video games) - Wikipedia

    en.wikipedia.org/wiki/Loot_(video_games)

    Recent games tend to randomly or procedurally generate loot, with better loot such as more powerful weapons or stronger armor obtained from more difficult challenges. The random nature of loot was established in the roguelike genre of games and made mainstream through Blizzard Entertainment's Diablo which was based on roguelike design ...

  8. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    [18] [19] [20] This adds to the overall complexity of the game as players must be aware of an ever-increasing list of available characters. Choosing the correct character to play is itself a skill in the MOBA genre, as players must weigh the available options to decide which character best suits their skill set, teammates, and opponents. [ 21 ]

  9. Anti-access/area denial - Wikipedia

    en.wikipedia.org/wiki/Anti-access/area_denial

    A2/AD strategy is a significant concern of US policy, viewing it as a weapon of weaker forces that could be used against the US military. [2] The US military considers that enemy adoption of anti-access/area denial strategies "may well be the most difficult operational challenge U.S. forces will face over the coming decades."