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  2. Pinball Number Count - Wikipedia

    en.wikipedia.org/wiki/Pinball_Number_Count

    Pinball Number Count (or Pinball Countdown) is a collective title referring to 11 one-minute animated segments on the children's television series Sesame Street that teach children to count to 12 by following the journey of a pinball through a fanciful pinball machine.

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Stickybear - Wikipedia

    en.wikipedia.org/wiki/Stickybear

    II Computing listed Stickybear tenth on the magazine's list of top Apple II educational software as of late 1985, based on sales and market-share data. [19]Peter Mucha of the Houston Chronicle reviewed IBM versions of Stickybear in 1990; Stickybear Opposites received a B−, Stickybear Math received a B, Stickybear Math 2 received a B, Stickybear Alphabet received an A−, and Stickybear ...

  5. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...

  6. Blue's 123 Time Activities - Wikipedia

    en.wikipedia.org/wiki/Blue's_123_Time_Activities

    Blue's 123 Time Activities is a 1999 educational game developed and published by Humongous Entertainment.The game works on Windows 95 and above, and on System 7.5.3 (with PowerPC) to Mac OS X Tiger.

  7. Harry the Bunny - Wikipedia

    en.wikipedia.org/wiki/Harry_the_Bunny

    From his colorful bedroom to the adventures of his backyard, Harry has plenty to do and learn when Harry's around. Sometimes his adventures incorporate skills such as counting and recognizing letters. On other times kids learn about emotions. [2] Harry usually greets the viewers with 'Hello little ones' or 'Hello everybody' or 'Hello funny ...