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  2. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  3. Take-Two Interactive - Wikipedia

    en.wikipedia.org/wiki/Take-Two_Interactive

    The opening price was $5.50, above the expected $5, ... Take-Two offered to discuss the offer after Grand Theft Auto IV 's release on April 29, 2008, ...

  4. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    Grand Theft Auto V: 2013 Rockstar North: Rockstar Games: PS3, Xbox 360: Arvind Bhatia: Sterne Agee 137.5 69–109.3 206.5–246.8 270–323 [50] Red Dead Redemption 2: 2018 Rockstar Games: PS4, Xbox One: Michael Pachter: Wedbush Securities: 170 170 206 [51] Halo 5: Guardians: 2015 343 Industries: Microsoft Studios: Xbox One: 160 160 206 [52 ...

  5. List of video games published by Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England / Rockstar London [99] Xbox 360: PlayStation 4: November 18, 2014 [100] Xbox One: Windows: April 14, 2015 [101] PlayStation 5: March 15, 2022 [102] Xbox Series X/S: Grand Theft Auto Online ...

  6. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    Epic planned to offer one free game every two weeks through 2019; [4] this was increased to one free game every week in June 2019, [5] and on weeks where the free game had a mature content rating and thus locked out if parental controls are enabled, Epic offered a second free game not so rated. [6]

  7. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.