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  2. sView - Wikipedia

    en.wikipedia.org/wiki/SView

    sView supports various input stereoscopic formats: side-by-side; over/under; interlaced; dual stream (or separate files); frame-sequential. Stereoscopic format is automatically deduced from a file metadata (when provided), but could be manually set by user. sView allows adjusting stereoscopic pair in horizontal, vertical and angular dimensions for compensation of camera recording defects.

  3. Comparison of video container formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    Digital 3D is only supported at the container format level in Matroska, [41] MXF [43] and WebM (some stereo modes). [39] M2TS supports Digital 3D as multiple files in a specific file structure for encoding stereoscopic video: MVC stereoscopic data is in .ssif files in the /BDMV/STREAM/SSIF/ directory and require a respective base .m2ts file.

  4. Multiview Video Coding - Wikipedia

    en.wikipedia.org/wiki/Multiview_Video_Coding

    MVC formatting is intended for encoding stereoscopic (two-view) 3D video, as well as free viewpoint television and multi-view 3D television. The Stereo High profile has been standardized in June 2009; the profile is based on the MVC tool set and is used in stereoscopic Blu-ray 3D releases. [4]

  5. Stereoscopic video coding - Wikipedia

    en.wikipedia.org/wiki/Stereoscopic_Video_Coding

    3D video coding is one of the processing stages required to manifest stereoscopic content into a home. There are three techniques which are used to achieve stereoscopic video: [1] Color shifting ; Pixel subsampling (side-by-side, checkerboard, quincunx) Enhanced video stream coding (2D+Delta, 2D+Metadata, 2D plus depth)

  6. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  7. Matroska - Wikipedia

    en.wikipedia.org/wiki/Matroska

    The Matroska Multimedia Container is similar in concept to other containers like AVI, MP4, or Advanced Systems Format (ASF), but is an open standard. Matroska file extensions are .mkv for video (which may include subtitles or audio), .mk3d for stereoscopic video, .mka for audio-only files (which may include subtitles), and .mks for subtitles ...

  8. TDVision - Wikipedia

    en.wikipedia.org/wiki/TDVision

    TDVision developed and patented worldwide the 2D+Delta method of Stereoscopic Video Coding for an encoding and decoding method in 2003, also called the TDVCodec. Key features of the encoding format include up to Full HD (1920x1080) per-eye stereoscopic resolution, and 2D backwards compatibility with existing televisions and Cable television, Satellite Television, Blu-ray, ATSC decoders and PC ...

  9. AMD HD3D - Wikipedia

    en.wikipedia.org/wiki/AMD_HD3D

    HD3D is an API developed by AMD for displaying stereoscopic 3D visuals. [1] HD3D exposes a quad buffer for game and software developers, allowing native 3D. An open HD3D SDK is available, although, for now, only DirectX 9, 10 and 11 are supported. [2] Support for 3D displays over HDMI, DisplayPort, and DVI is included in the latest AMD Catalyst.