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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    75 = 75 × 10 2 · 0, so a is 75 and n is 0. From the multiplication tables, the square root of the mantissa must be 8 point something because a is between 8×8 = 64 and 9×9 = 81, so k is 8; something is the decimal representation of R. The fraction R is 75 − k 2 = 11, the numerator, and 81 − k 2 = 17, the denominator. 11/17 is a little ...

  3. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    A square root of 0 is either 0 or a zero divisor. Thus in rings where zero divisors do not exist, it is uniquely 0. However, rings with zero divisors may have multiple square roots of 0. For example, in /, any multiple of n is a square root of 0.

  4. List of mathematical constants - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_constants

    0.5 Prehistory Pi: 3.14159 26535 89793 23846 [Mw 1] [OEIS 1] Ratio of a circle's circumference to its diameter. 1900 to 1600 BCE [2] Tau: 6.28318 53071 79586 47692 [3] [OEIS 2] Ratio of a circle's circumference to its radius. Equal to : 1900 to 1600 BCE [2] Square root of 2,

  5. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    /// Performs a Karatsuba square root on a `u64`. pub fn u64_isqrt (mut n: u64)-> u64 {if n <= u32:: MAX as u64 {// If `n` fits in a `u32`, let the `u32` function handle it. return u32_isqrt (n as u32) as u64;} else {// The normalization shift satisfies the Karatsuba square root // algorithm precondition "a₃ ≥ b/4" where a₃ is the most ...

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  7. nth root - Wikipedia

    en.wikipedia.org/wiki/Nth_root

    A root of degree 2 is called a square root and a root of degree 3, a cube root. Roots of higher degree are referred by using ordinal numbers, as in fourth root, twentieth root, etc. The computation of an n th root is a root extraction. For example, 3 is a square root of 9, since 3 2 = 9, and −3 is also a square root of 9, since (−3) 2 = 9.

  8. Radical symbol - Wikipedia

    en.wikipedia.org/wiki/Radical_symbol

    The radical symbol refers to the principal value of the square root function called the principal square root, which is the positive one. The two square roots of a negative number are both imaginary numbers , and the square root symbol refers to the principal square root, the one with a positive imaginary part.

  9. Exact trigonometric values - Wikipedia

    en.wikipedia.org/wiki/Exact_trigonometric_values

    While trigonometric tables contain many approximate values, the exact values for certain angles can be expressed by a combination of arithmetic operations and square roots. The angles with trigonometric values that are expressible in this way are exactly those that can be constructed with a compass and straight edge , and the values are called ...