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  2. Square root of 2 - Wikipedia

    en.wikipedia.org/wiki/Square_root_of_2

    The square root of 2 (approximately 1.4142) is the positive real number that, when multiplied by itself or squared, equals the number 2. It may be written in mathematics as 2 {\displaystyle {\sqrt {2}}} or 2 1 / 2 {\displaystyle 2^{1/2}} .

  3. List of mathematical constants - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_constants

    The column headings may be clicked to sort the table alphabetically, by decimal value, or by set. ... Square root of 2, Pythagoras constant [4] 1.41421 35623 73095 ...

  4. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  5. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    The square root of a positive integer is the product of the roots of its prime factors, because the square root of a product is the product of the square roots of the factors. Since p 2 k = p k , {\textstyle {\sqrt {p^{2k}}}=p^{k},} only roots of those primes having an odd power in the factorization are necessary.

  6. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    The following tables list the computational complexity of various algorithms for common mathematical operations. Here, complexity refers to the time complexity of performing computations on a multitape Turing machine. [1] See big O notation for an explanation of the notation used.

  7. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  8. YBC 7289 - Wikipedia

    en.wikipedia.org/wiki/YBC_7289

    A table of constants that includes the same approximation of the square root of 2 as YBC 7289 is the tablet YBC 7243. The constant appears on line 10 of the table along with the inscription, "the diagonal of a square". [2] [4] [5] The mathematical significance of this tablet was first recognized by Otto E. Neugebauer and Abraham Sachs in 1945.

  9. Exact trigonometric values - Wikipedia

    en.wikipedia.org/wiki/Exact_trigonometric_values

    While trigonometric tables contain many approximate values, the exact values for certain angles can be expressed by a combination of arithmetic operations and square roots. The angles with trigonometric values that are expressible in this way are exactly those that can be constructed with a compass and straight edge , and the values are called ...