Search results
Results From The WOW.Com Content Network
Macro generally refers to managing large quantities of tasks at the same time. For example, building units from various structures throughout the game while also building more structures, scouting, creating new bases, etc. This is different from micro, which is generally controlling small numbers of units and giving them very specific orders.
The "Genius Terran" (also known as "Tornado Terran") started his pro-gaming career by beating ChRh (Choi In Kyu) on the "Amateur vs Pro" TV show. He has a consistent and dominating style, backed up with excellent macro. A strong micro among all StarCraft players (e.g. Nada's Vultures), Nada's infantry army had good performance. He has been on ...
Between 2019 and 2021 K1n9_Duk3 recreated the source code of Commander Keen 4, 5 and 6, based on the already released source code of Catacomb 3-D, Wolfenstein 3-D and Keen Dreams. When compiled with the Borland C++ v3.0 compiler, compressing the newly created executables with LZEXE 100% identical copies of the original v1.4 executables are ...
The concept of micro scale and macro scale can well describe the gameplay of a game; however, even very similar games can be difficult to integrate into a common vocabulary. In this definition, strategy does not explicitly describe the player's experience; it is more appropriate to describe different formal game components.
Conceived by Chris Metzen and James Phinney, the StarCraft series has been a commercial and critical success. The first game, StarCraft, is regarded as being highly influential in the real-time strategy genre. [6] Combined with its official expansion, Brood War, over 10 million copies of StarCraft have been sold globally. [7]
First full 3D in StarCraft series, and the beginning of the StarCraft II series. 2010: Supreme Commander 2: Gas Powered: Sci-fi: OSX, WIN, X360: Sequel to Supreme Commander. 2010: The Settlers 7: Paths to a Kingdom: Blue Byte: Fantasy: OSX, WIN: City builder & RTS. Sequel to The Settlers: Rise of an Empire. 2010: Victoria II: Paradox ...
IdrA is known for his macro abilities and an excellent grasp of fundamentals and mechanics. The "IdrA Build" is so-called because IdrA rarely deviated from this build during the beta. Such pertinacity is exemplary of his play style, which has occasionally proven to be somewhat vulnerable to unconventional or unexpected enemy tactics.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file