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There's also an Uncharted 2 Blog that lets users access the Uncharted 2 blog. It was released on October 23, 2009, in the European and North American versions of PlayStation Home. [ 38 ] In the video on the PlayStation blog, Jack Buser, the director of Home for SCEA, describes the mini-game, Fortunate Thieves, as being a "full-on, interactive ...
Uncharted is an adventure media franchise developed by Naughty Dog, composed of video games and associated media. The core of the franchise is an eponymous series of action-adventure third-person shooter games, which follow Nathan Drake, along with Victor Sullivan and Elena Fisher, as he journeys around the world searching for historical treasures and attempting to prevent villains from ...
Uncharted: The Nathan Drake Collection is a 2015 video game compilation developed by Bluepoint Games and published by Sony Computer Entertainment.It includes remastered versions of the first three main games in Naughty Dog's Uncharted series: Uncharted: Drake's Fortune (2007), Uncharted 2: Among Thieves (2009) and Uncharted 3: Drake's Deception (2011).
The first wire says "2,2" place the wire where the 2ND column and the 2ND row connects. If the second one says "4,1", place the wire where the 4Th column (on top) and the 1st row connect. Please ...
The Uncharted series is widely credited with bringing up Naughty Dog's reputation and has them regarded as one of the best developers in the industry. [68] As the protagonist of the series, Nathan Drake is seen as a PlayStation mascot, [69] while Uncharted 2: Among Thieves is considered one of the greatest games of all time.
The final main entry of Naughty Dog's "Uncharted" title was a huge technical leap, taking Nathan Drake to the PlayStation 4. With snappy combat, realistic visuals, and a deeper story, Nathan Drake ...
Illustrator and designer Kory Heinzen worked on pre-visualization and concept design for many of the characters in the Uncharted series. [1] Early on, the Naughty Dog development team drew a number of concept sketches depicting characters hanging from cliffs and handling weapons awkwardly; many of these concepts directly translated into the final character products.
8. Deep Realms. Playdom Deep Realms doesn't have as loyal a following as, say, CityVille -- but it was one of the first games in 2011 to deliver a deeper game experience custom-created for the ...