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Many video player programs (e.g. MPlayer) feature the ability to drop frames if the system is overloaded, intentionally allowing a buffer underrun to keep up the tempo. The buffer in an audio controller is a ring buffer. If an underrun occurs and the audio controller is not stopped, it will either keep repeating the sound contained in the ...
While the terms "frame" and "picture" are often used interchangeably, the term picture is a more general notion, as a picture can be either a frame or a field.A frame is a complete image, and a field is the set of odd-numbered or even-numbered scan lines composing a partial image.
To correct this, drop-frame SMPTE timecode was invented. In spite of what the name implies, no video frames are dropped or skipped when using drop-frame timecode. Rather, some of the timecodes are dropped. In order to make an hour of timecode match an hour on the clock, drop-frame timecode skips frame numbers 0 and 1 of the first second of ...
While the best frame for this purpose is usually the previous frame, the extra reference frames can improve compression efficiency and/or video quality. Note that different reference frames can be chosen for different macroblocks in the same frame. The maximum number of concurrent reference frames supported by H.264 is 16.
Sometimes, a codec will use unidirectional B-frames. This is a P-frame that, while it does not use data from a future frame, no other frames depend on it. A fundamental property of B-frames is that they can be dropped without affecting the correct decoding of other frames.
Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...
For example, there is a channel for handling RPC requests and responses, a channel for video stream data, a channel for audio stream data, a channel for out-of-band control messages (fragment size negotiation, etc.), and so on. During a typical RTMP session, several channels may be active simultaneously at any given time.
The main content of a chunk is called the "data" or "payload". Most container formats have chunks in sequence, each with a header, while TIFF instead stores offsets. Modular chunks make it easy to recover other chunks in case of file corruption or dropped frames or bit slip, while offsets result in framing errors in cases of bit slip.