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  2. Master of Orion: Conquer the Stars - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion:_Conquer...

    A Collector's Edition, which includes all its predecessors (Master of Orion, Master of Orion II: Battle at Antares and Master of Orion III), a new race, an artbook, and an orchestral Soundtrack, was released. In addition, only players who purchased the Collector's Edition were able to play during the early access period. [13]

  3. Master of Orion - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion

    Master of Orion (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.

  4. MacSoft - Wikipedia

    en.wikipedia.org/wiki/MacSoft

    MacSoft was an American video game developer and publisher founded in 1993 by Peter Tamte as a subsidiary of WizardWorks, specializing in the production of video game ports from Microsoft Windows to Macintosh operating systems, as well as productivity software. [2]

  5. Master of Orion II: Battle at Antares - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion_II:_Battle...

    Master of Orion II: Battle at Antares is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor Master of Orion and Master of Magic. The PC version was published by MicroProse in 1996, and the Macintosh version a year later by MacSoft, in partnership with ...

  6. Simtex - Wikipedia

    en.wikipedia.org/wiki/Simtex

    Older logo used in the game Master of Magic. Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two Master of Orion games. The company closed in 1997.

  7. Alan Emrich - Wikipedia

    en.wikipedia.org/wiki/Alan_Emrich

    Alan Emrich (October 1, 1959 – January 7, 2025) was an American writer and designer of board games and video games.He contributed to the design of Master of Orion and Master of Orion 3, wrote strategy guides for video games, and acknowledged as the originator of the term 4X to describe the genre of strategic turn-based games associated with games like Master of Orion.