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Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...
The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]
Plot armor is a plot device wherein a fictional character is preserved from harm due to their necessity for the plot to proceed. [1] The Oxford English Dictionary identified the term as originating in the 2000s, with its first reported use on the Usenet forum alt.games.dur-trs-trap. [ 2 ]
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
Invisibility in fiction is a common plot device in stories, plays, films, animated works, video games, and other media, found in both the fantasy and science fiction genres. In fantasy, invisibility is often invoked and dismissed at will by a person, with a magic spell or potion, or a cloak, ring or other object.
In the video game, Fallout 3, a main storyline quest involves the main character going into a virtual reality simulator, referred to as "Tranquility Lane," a dream world simulation of a 1950s suburban neighborhood. In the video game Driver: San Francisco, main character John Tanner suffers a car accident that leaves him in a coma. The game take ...
The 1914 film serial Perils of Pauline was shown in bi-weekly installments and ended with a cliffhanger.. A cliffhanger or cliffhanger ending is a plot device in fiction which features a main character in a precarious situation, facing a difficult dilemma or confronted with a shocking revelation at the end of an episode of serialized fiction or before a commercial break in a television programme.
This plot device is generally believed to have been popularized by movie serials and 19th-century theatrical melodramas. A well-known example is the cliché of the moustache-twirling villain leaving the heroine tied to railroad tracks. Its use in the James Bond film series and superhero stories is well known.