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  2. 6-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/6-Piece_handicap

    The 6-Piece (六枚落ち rokumai-ochi) handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and knights. Thus, White is left with pawns, golds, and silvers.

  3. Saginomiya joseki - Wikipedia

    en.wikipedia.org/wiki/Saginomiya_joseki

    In shogi, the Saginomiya joseki (鷺宮定跡 saginomiya jōseki) is a joseki for a Left Silver-5g Rapid Attack (Static Rook) vs Fourth File Rook (Ranging Rook) opening.It was originally conceived by Teruichi Aono between 1975 and 1985, and further popularized in title matches by Kunio Yonenaga.

  4. 5-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/5-Piece_handicap

    The 5-Piece (五枚落ち gomai-ochi) or One Knight handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances and right knight. Thus, White is left with pawns, golds, silvers, and the left knight. Black has the usual setup of twenty pieces.

  5. 8-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/8-Piece_handicap

    shogi.io: An 8-piece handicap game commentary by Madoka Kitao; Shogi Planet's YouTube channel: Shogi Handicapped games #1: Mini-game, 10-Piece, 8-piece (from 3:20) YouTube: How To Play Shogi (将棋): Lesson 25: Handicapped Games (1/2) by HIDETCHI from 5:39 to 7:15; YouTube Japan Shogi Association channel, by professional player Akira Nishio:

  6. Handicap (shogi) - Wikipedia

    en.wikipedia.org/wiki/Handicap_(shogi)

    In shogi, a handicap game (駒落戦 koma ochisen, 駒落ち koma ochi, ハンデキャップ handekyappu, 手合割 teaiwari) is a game setup used between players of disparate strengths, in which one or more pieces are removed from the stronger player's side.

  7. Shogi tactics - Wikipedia

    en.wikipedia.org/wiki/Shogi_tactics

    In the match (Side Pawn B-33 K-52 opening) between Yoshiharu Habu and Kazuki Kimura on 2016 July 5, Habu had attacked Kimura's knight on 73 with a pawn drop on 74, and Kimura escaped the threat by moving the knight from 73 to 65 (see first adjacent diagram). Then, Habu executed a bishop trade in which Kimura recaptured with his left knight (22.

  8. Three Pawns handicap - Wikipedia

    en.wikipedia.org/wiki/Three_Pawns_handicap

    The Three Pawns (歩三兵 fu sanbyō) handicap in shogi is used to teach novice players the vulnerability of bishops and the threat of dropped pawns. White has only their king on the board with no other pieces (like the Naked King 裸玉 handicap) and three pawns held in hand. Black has the usual setup of twenty pieces.

  9. 2-Piece handicap - Wikipedia

    en.wikipedia.org/wiki/2-Piece_handicap

    The 2-Piece (二枚落ち nimai-ochi) handicap in shogi has both of White's major pieces (the rook and the bishop) removed. Thus, White is left with pawns, golds, silvers, knights, and lances. Black has the usual setup of twenty pieces. The 2-Piece handicap is an official handicap of the Japan Shogi Association.