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An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects.
A webform, web form or HTML form on a web page allows a user to enter data that is sent to a server for processing. Forms can resemble paper or database forms because web users fill out the forms using checkboxes , radio buttons , or text fields .
The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
Basic-256 is a project to learn the basics of computer programming. [1] The project started in 2007 inspired by the article “Why Johnny can't code” by David Brin, which also inspired the creation of Microsoft Small Basic. [2]
It is part of a larger collection of objects that the browser makes use of. This collection of browser objects is collectively known as the Browser Object Model, or BOM. [3] The top level of the hierarchy is the window object, which contains the information about the window displaying the document. Some of its fields are objects themselves that ...
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
traversal, that is the way of traversing the objects of the container. Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container;