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The first block is a unit block and the dashed line represents the infinite sum of the sequence, a number that it will forever approach but never touch: 2, 3/2, and 4/3 respectively. A geometric progression, also known as a geometric sequence, is a mathematical sequence of non-zero numbers where each term after the first is found by multiplying ...
In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1][2] Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion ...
The Catalan numbers can be interpreted as a special case of the Bertrand's ballot theorem. Specifically, is the number of ways for a candidate A with n + 1 votes to lead candidate B with n votes. The two-parameter sequence of non-negative integers is a generalization of the Catalan numbers.
Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...
Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of the child nodes that were encountered ...
A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms ...
In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real -valued function. The most basic version starts with a real-valued function f, its derivative f ...
Lucas number. Infinite integer series where the next number is the sum of the two preceding it. The Lucas spiral, made with quarter- arcs, is a good approximation of the golden spiral when its terms are large. However, when its terms become very small, the arc's radius decreases rapidly from 3 to 1 then increases from 1 to 2.