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3DO (3 Dimensional Optics) is a video gaming hardware format developed by The 3DO Company and conceived by entrepreneur and Electronic Arts founder Trip Hawkins. [8] [9] [10] The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third parties; most hardware were packaged as home video game consoles under the name Interactive ...
The console's prospects continued to improve through the first half of 1995 with a number of critical success, including winning the 1995 European Computer Trade Show award for best hardware. [9] In January 1996, The 3DO Company sold exclusive rights to its next generation console, M2, to Matsushita for $100 million. [10]
The 3DO is a 32-bit hardware platform designed primarily for home video game consoles, developed by The 3DO Company, released in North America by Panasonic first on October 4, 1993. [1] The following list contains all of the known games released for the 3DO platform as well as aftermarket ( homebrew and/or independently-developed) titles ...
Panasonic M2, earlier known as 3DO M2, is a multimedia terminal and cancelled video game console. It was initially developed by The 3DO Company as a peripheral chip for the 3DO hardware before turning into a standalone successor system.
The 3DO would be discontinued only three years later. While generally regarded as a failed system, the 3DO was this generation's fourth best-selling console in a crowded field with sales of 2 million units. The Sega 32X, an add-on console produced by Sega for the Genesis, was launched in November 1994.
The defunct company sold most of its intellectual property, including the Might and Magic franchise, to publisher Ubisoft, while Trip Hawkins retained ownership of the 3DO console hardware and software. In late 2003, Hawkins launched a new video game development company called Digital Chocolate.