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Articulate! is a board game from Drumond Park, for 4 to 20+ players aged 12 and up with original concept by Andrew Bryceson. [1] The teams move round the board based on the number of words correctly guessed and occasional spinner bonuses.
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These examples involve the use of game elements such as points, badges and leaderboards to motivate behavioural changes and track those changes in online platforms. The gamification of learning is related to these popular initiatives, but specifically focuses on the use of game elements to facilitate student engagement and motivation to learn.
Gamification has been applied to almost every aspect of life. Examples of gamification in business context include the U.S. Army, which uses military simulator America's Army as a recruitment tool, and M&M's "Eye Spy" pretzel game, launched in 2013 to amplify the company's pretzel marketing campaign by creating a fun way to "boost user ...
The term "PowerPoint karaoke" is also sometimes derisively used to refer to presenters who face the screen where their PowerPoint slides are being projected and proceed to read them, boring and effectively ignoring their audience. Spanish conceptual artist Rubén Grilo used "PowerPoint Karaoke" as a title for a show at MARCO in June 2011.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).