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Monster Truck Rally (video game) Motocross Championship; Motocross Madness (1998 video game) Motocross Madness (2013 video game) Motocross Madness 2; Motocross Mania; Motocross Mania 3; MRC: Multi-Racing Championship; MudRunner
MX vs. ATV Unleashed is a racing simulation action sports console video game created for PlayStation 2, Xbox, Microsoft Windows and mobile phones. Developed by Rainbow Studios and published by THQ , the video game was released in 2005 in North America and Europe.
Race – The Official WTCC Game; Race 07; Race Drivin' Race Pro; Racer (simulator) Racing Simulation 3; RARS; Red Zone (1992 video game) Redline (2006 video game) Rennsport; Revs (video game) RFactor; RFactor 2; RFpro; Richard Burns Rally
It has been in development by German private company Rocket Factory Augsburg since 2019. [4] [7] The vehicle is 30 m (98 ft) long with a diameter of 2 m (6 ft 7 in). Both main stages use RP-1 fuel and liquid oxygen oxidizer, while the transfer stage uses storable propellants. [4]
Rocket Racing is a 2023 racing video game developed by Psyonix and published by Epic Games. It is a spin-off title to the 2015 game Rocket League and is a part of Fortnite as a whole. In the game, up to twelve players compete with each other on a race track, with the goal being to be the first person to complete the race.
ATV: Quad Power Racing received "generally unfavorable reviews" on both platforms according to the review aggregation website Metacritic. [6] [7] GameSpot ' s Shane Satterfield wrote that for ATV enthusiasts the PlayStation version may warrant a rental but others who are only mildly into the sport will be disappointed by the game's repetitive graphics, steep learning curve, and overall lack of ...
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Screenshot of the video game. The ATV: Quad Frenzy game engine combines 3D graphics and a programming technique called a voxel. [3] While at the time of the game's development the voxel was considered obsolete on the PC (its console of popularization), it was used in ATV: Quad Frenzy to create 3D graphics despite the DS's graphical limitations. [3]