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The main character of the game is Arno Dorian (Dan Jeannotte), [13] [14] a native Frenchman who was born in Versailles to an Assassin father. After his father is killed by Shay Patrick Cormac at the end of Assassin's Creed Rogue, Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.
Assassin's Creed: Multiplayer Rearmed is a multiplayer video game designed for iOS, [78] and released for the iPad, iPhone, and iPod Touch in October 2011. [79] It is the only Assassin's Creed multiplayer game driven by an in-game economy. [80] The aim of the game is to assassinate the assigned targets while avoiding being killed by a hunter. [81]
The following list of PC games contains an alphabetized and segmented table of video ... Assassin's Creed Unity: Ubisoft Montreal ... 2025: Assassin's Creed Syndicate:
Many fans are skeptical of Assassins Creed Unity, criticizing that it will just be another cookie cutter Assassins Creed game. Many fans ask, where does the franchise have left to go after ...
Assassin's Creed Unity – Unlock all Legacy Outfits – Altair, Ezio, Connor and Edward Assassin's Creed Unity comes with more customization than previous games in the series.
2025-26 Ubisoft Montreal [96] [95] iOS: Prince of Persia: The Sands of Time (remake) TBA 2026: Ubisoft Montreal, Ubisoft Toronto [97] [98] [99] Assassin's Creed: Codename Hexe: TBA TBA Ubisoft Montreal [88] Assassin's Creed: Codename Invictus: TBA TBA Ubisoft Montreal [88] Untitled Assassin's Creed mobile game Android: TBA TBA [a] [88] iOS ...
Assassin's Creed Codename Hexe: Unknown Action-adventure: Ubisoft Montreal: Ubisoft [64] Atlyss [a] Win: Action role-playing: Kiseff KisSoft [65] Untitled Avatar: The Last Airbender role-playing game Unknown Action role-playing: Saber Interactive, Paramount Game Studios [66] Azur Promilia: Win, PS5, iOS, Droid: Action role-playing: Manjuu ...
Assassin's Creed Shadows is an action-adventure stealth game similar to its predecessors. It is developed on an upgraded version of Anvil, utilizing dynamic lighting and environmental interactions with new enhancements such as breakable objects, in addition to allowing players to manipulate shadows and use a grappling hook for parkour. [5]