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Autonomy-oriented computation is a paradigm proposed by Jiming Liu in 2001 that uses artificial systems imitating social animals' collective behaviours to solve difficult computational problems. For example, ant colony optimization could be studied in this paradigm.
A lethal autonomous weapon is a machine that locates, selects and engages human targets without human supervision. [ o ] Widely available AI tools can be used by bad actors to develop inexpensive autonomous weapons and, if produced at scale, they are potentially weapons of mass destruction . [ 268 ]
A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.
Fixed-function unit A piece of hardware in a graphics processing unit implementing a specific function (such as triangle setup or texture sampling), without programmable control by shaders. Flat shading Shading that assigns a uniform color to each face of a 3D model, giving it a "sharp-edge" look. Forward rendering
At the center of many of the semi-autonomous cars currently on the road is NVIDIA hardware. Once automakers realized that GPUs could power their latest features, the chipmaker, best known for the ...
A neural processing unit (NPU), also known as AI accelerator or deep learning processor, is a class of specialized hardware accelerator [1] or computer system [2] [3] designed to accelerate artificial intelligence (AI) and machine learning applications, including artificial neural networks and computer vision.
computer graphics Pictures and films created using computers. Usually, the term refers to computer-generated image data created with the help of specialized graphical hardware and software. It is a vast and recently developed area of computer science. computer network. Also data network.
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.