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  2. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    The SX-9 features the first CPU capable of a peak vector performance of 102.4 gigaFLOPS per single core. On February 4, 2008, the NSF and the University of Texas at Austin opened full scale research runs on an AMD , Sun supercomputer named Ranger, [ 44 ] the most powerful supercomputing system in the world for open science research, which ...

  3. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.

  5. Comparison of Intel processors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Intel_processors

    64 ~ 80 KiB per core 256 ~ 512 KiB per core 16 MiB Some Intel Core i9 (Extreme Edition) i9-7900X i9-7920X i9-7940X i9-7960X i9-7980XE Kaby Lake Cascade Lake: Q3 2017–present 2.90 GHz – 4.30 GHz LGA 2066: 14 nm 35 W – 165 W 8 - 18 (with hyperthreading) 8 GT/s 64 KiB per core 1 MiB per core 13.75 MiB – 24.75 MiB Yes Processor Series ...

  6. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    The average of Cycles Per Instruction in a given process (CPI) is defined by the following weighted average: := () = () Where is the number of instructions for a given instruction type , is the clock-cycles for that instruction type and = is the total instruction count.

  7. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    A CPU designer is often required to implement a particular instruction set, and so cannot change N. Sometimes a designer focuses on improving performance by making significant improvements in f (with techniques such as deeper pipelines and faster caches), while (hopefully) not sacrificing too much C—leading to a speed-demon CPU design.

  8. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.

  9. Dhrystone - Wikipedia

    en.wikipedia.org/wiki/Dhrystone

    Dhrystone may represent a result more meaningfully than MIPS (million instructions per second) because instruction count comparisons between different instruction sets (e.g. RISC vs. CISC) can confound simple comparisons. For example, the same high-level task may require many more instructions on a RISC machine, but might execute faster than a ...