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Bunco (also spelled bunko or bonko or buncko) is a dice game with twelve or more players, divided into groups of four, trying to score points while taking turns rolling three dice in a series of six rounds. A bunco is achieved when a person rolls three-of-a-kind and all three numbers match the round number which is decided at the beginning of ...
Sheet music published in California between 1852 and 1900, along with related materials such as a San Francisco publisher's catalog of 1872, programs, songsheets, advertisements, and photographs. Images of every printed page of sheet music from eleven locations have been scanned at 400 dpi, in color where indicated.
All time [ edit ] The list includes yokozuna and ōzeki (the highest rank before the yokozuna rank was introduced), but excludes so-called kanban or "guest ōzeki " (usually big men drawn from local crowds to promote a tournament who would never appear on the banzuke again) and wrestlers for which insufficient data is available.
Dengeki Bunko: Fighting Climax [a] is a 2D arcade fighting game developed by Ecole Software and French Bread and published by Sega. The game celebrates the 20th anniversary of ASCII Media Works ' Dengeki Bunko imprint, featuring various characters from light novels published under the imprint. [ 2 ]
As of November 2020, Retrosheet had play-by-play descriptions for all games played between 1974 and 1983, with a list of "games needed" indexed by season going back to 1920. [10] The most recent game missing a play-by-play description is the Houston at Atlanta game of September 29, 1973, which is the only game missing for the 1973 season.
Joseph "Hungry Joe" Lewis (c. 1850 – March 22, 1902) was an American criminal and swindler. He was regarded as one of the top confidence and bunco men in the United States during the late 19th century whose success was matched only by contemporaries such as Tom O'Brien and Charles P. Miller, sharing the title of "King of the Bunco Men" with both men at various times in his career.
Among the 201 eligible breeds, dachshunds lead the way with 52 representatives, followed by poodles (44), French bulldogs (40), chihuahuas (39) and golden retrievers (38).
Inside 1970s computer console apparatus. Automatic equipment is considered a cornerstone of the modern bowling center. The traditional bowling center of the early 20th century was advanced in automation when the pinsetter person ("pin boy"), who set back up by hand the bowled down pins, [1] was replaced by a machine that automatically replaced the pins in their proper play positions.