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  2. Kahoot! - Wikipedia

    en.wikipedia.org/wiki/Kahoot!

    The game concept used in Kahoot! started out as an idea of Professor Alf Inge Wang, [25] at the Department for Computer Science at the Norwegian University of Science and Technology in 2006. He developed multiple prototypes that were developed and tested in experiments conducted in collaboration with master students.

  3. Web-based experiments - Wikipedia

    en.wikipedia.org/wiki/Web-based_experiments

    A web-based experiment or Internet-based experiment is an experiment that is conducted over the Internet.In such experiments, the Internet is either "a medium through which to target larger and more diverse samples with reduced administrative and financial costs" or "a field of social science research in its own right."

  4. Remote experiment - Wikipedia

    en.wikipedia.org/wiki/Remote_experiment

    A remote experiment is a real experiment with real laboratory instruments and equipment that can be controlled by a computer through the internet. [1] [2] One or more remote experiments are accessible in remote laboratory. [3] [4] Remotely controlled experiments have become a widespread tool for teaching physics at the university level of ...

  5. Kahootz - Wikipedia

    en.wikipedia.org/wiki/Kahootz

    Kahootz is an education multimedia construction toolset created by the Australian Children's Television Foundation.Using this program, one can make 3D animations using the pre-made objects and backgrounds.

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Completely randomized design - Wikipedia

    en.wikipedia.org/wiki/Completely_randomized_design

    Plane Answers to Complex Questions: The Theory of Linear Models (Third ed.). New York: Springer. ISBN 0-387-95361-2. Kempthorne, Oscar (1979). The Design and Analysis of Experiments (Corrected reprint of (1952) Wiley ed.). Robert E. Krieger. ISBN 0-88275-105-0. Hinkelmann, Klaus and Kempthorne, Oscar (2008). Design and Analysis of Experiments. Vol.

  8. Experiment - Wikipedia

    en.wikipedia.org/wiki/Experiment

    [2] [3] Researchers also use experimentation to test existing theories or new hypotheses to support or disprove them. [3] [4] An experiment usually tests a hypothesis, which is an expectation about how a particular process or phenomenon works. However, an experiment may also aim to answer a "what-if" question, without a specific expectation ...

  9. Multifactor design of experiments software - Wikipedia

    en.wikipedia.org/wiki/Multifactor_Design_of...

    Software that is used for designing factorial experiments plays an important role in scientific experiments and represents a route to the implementation of design of experiments procedures that derive from statistical and combinatorial theory. In principle, easy-to-use design of experiments (DOE) software should be available to all ...

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