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  2. The Best 240Hz Gaming Monitors for Serious Gamers - AOL

    www.aol.com/news/best-240hz-gaming-monitors...

    A 240Hz monitor is a must for gamers with high-end graphics cards. Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290-4726 more ways to reach us. Mail ...

  3. Multisync monitor - Wikipedia

    en.wikipedia.org/wiki/Multisync_monitor

    LCD monitors are fixed-pixel displays, where the number of rows and columns displayed on the screen are constant, set by the construction of the panel. When the input signal has a resolution that does not match the number of pixels in the display, the LCD controller must still populate the same number of image elements.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    [116] [117] [118] This was the second serious vulnerability of gaming-related software following a problem with Ubisoft's Uplay. [119] German IT platform Heise online recommended strict separation of gaming and sensitive data, for example using a PC dedicated to gaming, gaming from a second Windows installation, or using a computer account with ...

  5. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Displays that have a lower response time are more responsive to player input and produce less visual errors when displaying a rapidly changing image, making low response time important for competitive gaming. Most modern monitors that are marketed for gaming have a response time of 1ms, although it is not uncommon to see <1ms response time in ...

  6. Steam Deck - Wikipedia

    en.wikipedia.org/wiki/Steam_Deck

    These ratings are to change over time as both the Steam Deck software improves as well as updates made by developers to games to improve compatibility with the Steam Deck software. [53] [54] Users download games onto the Steam Deck to store on either the internal storage or SD card, each storage device treated as a separate Steam Library for games.

  7. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The monitor keeps displaying the currently received image until a new frame is presented to the video card's frame buffer then transmission of the new image starts immediately. This simple mechanism provides low monitor latency and a smooth, virtually stutter-free viewing experience, with reduced implementation complexity for the timing ...