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The original main hall of the station is a flat, pre-rendered image, while the one for Resident Evil 2 remake is fully rendered in 3D. Its lighting was drastically changed for the remake, from having brightly-lit interiors to dark and often flooded or blood-filled rooms, making it significantly more scary to explore.
Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
Resident Evil 1.5 is the unofficial name given to a scrapped prototype version of the 1998 survival horror game Resident Evil 2. It was under development by Capcom for the PlayStation , and was directed by Hideki Kamiya and produced by Shinji Mikami .
Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS were released in December 2024.
Claire Redfield was introduced alongside the police officer Leon S. Kennedy as one of two playable protagonists in Capcom's 1998 survival horror video game Resident Evil 2. [15] [16] Claire was developed from an earlier character named Elza Walker, the original female lead of the game's first prototype, [15] [17] who is a blonde motorcyclist who crashed her bike into Raccoon Police Station ...
Leon Scott Kennedy [a] is a character in the survival horror video game series Resident Evil, which was created by the Japanese company Capcom.Leon was introduced alongside Claire Redfield as one of the two player characters in the video game Resident Evil 2 (1998).
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Resident Evil sold 2.75 million copies within the United States alone, [4] and its success resulted in it becoming a major horror franchise encompassing video games, novelizations, and films. [1] The House of the Dead is also credited with introducing fast running zombies, distinct from Romero's classic slow zombies. [5]