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AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
[7] [8] While drawing inspiration from Mahjong, Dota Auto Chess made changes to accommodate the battle-oriented gameplay. [9] The game also drew inspiration from a popular mod for WarCraft III called Pokemon Defense. [10] Dota Auto Chess was released by Drodo Studio to the Steam Marketplace on January 4, 2019. [11]
The Dota series began in 2003 with Defense of the Ancients (DotA)—a mod for Blizzard Entertainment's Warcraft III: Reign of Chaos—created by the pseudonymous designer "Eul". [41] An expansion pack for Warcraft III , The Frozen Throne , was released later that year; a series of Defense of the Ancients clone mods for the new game competed for ...
For example, Microsoft has generally used keyboard shortcuts for Windows [2] and Microsoft Office [3] since the transition to 64-bit for Windows 7. However, they used hot keys prior to that and continue to do so in their 32-bit API for developing 'classic desktop apps'.
Windows 10: ⊞ Win+x > u > s. Windows 7: ⊞ Win+→+→+↵ Enter. Sleep (available on some keyboards) ⌥ Opt+⌘ Cmd+Eject: Sleep (available on some keyboards, configurable in Control Panel Power Options Advanced tab dialog box) Shut down computer Windows 10: ⊞ Win+x > u > u: Ctrl+⌥ Opt+⌘ Cmd+Eject (no confirmation, shutdown is immediate)
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The game is based on a Dota 2 community-created game mode called Dota Auto Chess, with journalists noting the parallel modding origins that DotA had from Warcraft III. [41] It was released in early access in June 2019 for Android , iOS , macOS , Windows , and Linux , with it planned to be officially released in February 2020.
Critical reception to DotA was positive, and it has been called one of the most popular mods of any game. DotA is largely attributed as being the most significant inspiration for the MOBA genre. American video game developer Valve acquired the intellectual property rights to DotA in 2009 to develop a franchise, beginning with Dota 2 in 2013.