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The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x. A static slice includes all the statements that can affect the value of variable v at statement x for any possible input. Static slices are computed by backtracking dependencies between statements.
Common examples of array slicing are extracting a substring from a string of characters, the "ell" in "hello", extracting a row or column from a two-dimensional array, or extracting a vector from a matrix. Depending on the programming language, an array slice can be made out of non-consecutive
Rule-based machine translation (RBMT; "Classical Approach" of MT) is machine translation systems based on linguistic information about source and target languages basically retrieved from (unilingual, bilingual or multilingual) dictionaries and grammars covering the main semantic, morphological, and syntactic regularities of each language respectively.
The software development process is noticeably different depending on the type of translator used by a developer, this of course differs from translator to translator. Stages of the development process that are influenced by a translator include the initial programming stage, the debugging stage, and most notably the execution process. Factors ...
Slicing is used in many cases where a graphic design layout must be implemented as interactive media content. Therefore, this is a very important skill set typically possessed by "front end" developers; that is interactive media developers who specialize in user interface development.
For example, it might be trained just for Japanese-English and Korean-English translation, but can perform Japanese-Korean translation. The system appears to have learned to produce a language-independent intermediate representation of language (an " interlingua "), which allows it to perform zero-shot translation by converting from and to the ...
Slicing may refer to: Array slicing, an operation on an array in computer science; Chinese salami slicing strategy; Object slicing, an object-oriented programming issue; Program slicing, a set of software engineering methods; Slicing, a mechanical process, see Cutting; Slicing (interface design), image slicing for web design and interface design
A source-to-source translator, source-to-source compiler (S2S compiler), transcompiler, or transpiler [1] [2] [3] is a type of translator that takes the source code of a program written in a programming language as its input and produces an equivalent source code in the same or a different programming language. A source-to-source translator ...