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HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.
Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low- bitrate applications such as streaming audio .
streams music to DAAP clients like iTunes and Rhythmbox: GPL-2.0-or-later: Icecast: Yes Yes Yes a broadcast server, serves audio signals to clients over the HTTP protocol GPL-2.0-only: VLC media player: Yes Yes Yes Yes media and server programs for video and audio streaming VLC: GPL-2.0-or-later libVLC: LGPL-2.1-or-later
Ampache – GPL/LGPL Audio streaming atmosph3re – responsive web-based streaming audio server for personal music collection; Ant Media Server Real-time streaming engine delivers content with sub-0.5secs latency. Ant Media Server supports WebRTC, CMAF, HLS, RTMP, RTSP, SRT, Zixi and more for your needs.
DASH is an adaptive bitrate streaming technology where a multimedia file is partitioned into one or more segments and delivered to a client using HTTP. [15] A media presentation description (MPD) describes segment information (timing, URL, media characteristics like video resolution and bit rates), and can be organized in different ways such as SegmentList, SegmentTemplate, SegmentBase and ...
Windows Media Audio: Microsoft: 1999 11.0 Free for consumer licensees of the Windows operating system [citation needed] Free for licensees of the Windows operating system [41] Windows Media Player, Windows Media Encoder: FFmpeg (decoding only for Pro, Lossless and Voice) internet streaming Yes No Yes Yes Optional [42] Audio compression format ...
Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).