When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Free Lossless Image Format - Wikipedia

    en.wikipedia.org/wiki/Free_Lossless_Image_Format

    Jon Sneyers, one of the developers of FLIF, since combined it with ideas from various lossy compression formats to create a successor called the Free Universal Image Format (FUIF), which itself was combined with Google's PIK format to create JPEG XL. As a consequence, FLIF is no longer being developed.

  3. Lagarith - Wikipedia

    en.wikipedia.org/wiki/Lagarith

    Lagarith is an open source lossless video codec written by Ben Greenwood. [1] It is a fork of the code of HuffYUV and offers better compression at the cost of greatly reduced speed on uniprocessor systems.

  4. S3 Texture Compression - Wikipedia

    en.wikipedia.org/wiki/S3_Texture_Compression

    S3 Texture Compression (S3TC) (sometimes also called DXTn, DXTC, or BCn) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. [1] [2] for use in their Savage 3D computer graphics accelerator.

  5. Lossy compression - Wikipedia

    en.wikipedia.org/wiki/Lossy_compression

    The most widely used lossy compression algorithm is the discrete cosine transform (DCT), first published by Nasir Ahmed, T. Natarajan and K. R. Rao in 1974. Lossy compression is most commonly used to compress multimedia data (audio, video, and images), especially in applications such as streaming media and internet telephony. By contrast ...

  6. JBIG2 - Wikipedia

    en.wikipedia.org/wiki/JBIG2

    JBIG2 is an image compression standard for bi-level images, developed by the Joint Bi-level Image Experts Group.It is suitable for both lossless and lossy compression. . According to a press release [1] from the Group, in its lossless mode JBIG2 typically generates files 3–5 times smaller than Fax Group 4 and 2–4 times smaller than JBIG, the previous bi-level compression standard released by

  7. Progressive Graphics File - Wikipedia

    en.wikipedia.org/wiki/Progressive_Graphics_File

    PGF (Progressive Graphics File) is a wavelet-based bitmapped image format that employs lossless and lossy data compression. PGF was created to improve upon and replace the JPEG format. It was developed at the same time as JPEG 2000 but with a focus on speed over compression ratio .

  8. JPEG XR - Wikipedia

    en.wikipedia.org/wiki/JPEG_XR

    It supports both lossy and lossless compression, and is the preferred image format for Ecma-388 Open XML Paper Specification documents. The format is natively supported by Windows Vista and later as well as Internet Explorer 9, 10 and 11. Third-party support for the format includes Adobe AIR, Affinity Photo, Paint.NET, and Sumatra PDF. [7] [8] [9]

  9. JPEG XL - Wikipedia

    en.wikipedia.org/wiki/JPEG_XL

    Optional lossy quantization enables both lossless and lossy compression. The name refers to the design committee ( JPEG ), the X designates the series of its image coding standards published since 2000 ( JPEG XT / XR / XS ), and L stands for "long-term", highlighting the intent to create a future-proof, long-lived format to succeed JPEG /JFIF.