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  2. Trainer (games) - Wikipedia

    en.wikipedia.org/wiki/Trainer_(games)

    Game trainers are programs made to modify memory of a computer game thereby modifying its behavior using addresses and values, in order to allow cheating. It can "freeze" a memory address disallowing the game from lowering or changing the information stored at that memory address (e.g. health meter, ammo counter, etc.) or manipulate the data at the memory addresses specified to suit the needs ...

  3. Girls Make Games - Wikipedia

    en.wikipedia.org/wiki/Girls_Make_Games

    Initially, Girls Make Games was a program run by LearnDistrict, delaying the development of their own video game projects, only later becoming a distinct organisation. [2] [6] Shabir says her ultimate aim with the organization is to make itself obsolete, with the games industry containing a significant proportion of women. [1]

  4. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

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  6. Criminal Girls: Invite Only - Wikipedia

    en.wikipedia.org/wiki/Criminal_Girls:_Invite_Only

    It was originally released as Criminal Girls [b] on November 18, 2010 for PlayStation Portable, in Japan only. An enhanced port for PlayStation Vita was released in Japan on November 28, 2013, and the rest of the world in February 2015, [ 1 ] and for Steam on January 11, 2017. [ 2 ]

  7. Purple Moon - Wikipedia

    en.wikipedia.org/wiki/Purple_Moon

    Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997

  8. Style Savvy - Wikipedia

    en.wikipedia.org/wiki/Style_Savvy

    Style Savvy, known as Nintendo presents: Style Boutique in the PAL region and as Wagamama Fashion: Girls Mode [a] in Japan, is a fashion video game developed by Syn Sophia and published by Nintendo. It was released for the Nintendo DS on October 23, 2008 in Japan, [ 1 ] on October 23, 2009 in Europe, [ 2 ] and November 2, 2009 in North America ...

  9. Women and video games - Wikipedia

    en.wikipedia.org/wiki/Women_and_video_games

    It has been suggested that developers can learn what girls want in a game by observing similarities in how different girl teams will react to and modify a game if given the opportunity. [84] The Casio Loopy, created by Casio and released in October 1995 in Japan, was unique in that the marketing for it was completely targeted to female gamers ...