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  2. Insta360 - Wikipedia

    en.wikipedia.org/wiki/Insta360

    Liu recognized the potential of 360 when he attended a music concert and wanted to develop products to record and share such powerfully moving events. [3] Liu's first product was a smartphone app for live streaming, but he quickly expanded the firm's product portfolio by developing an accessory to turn a smartphone into a 360-degree camera. [3]

  3. Comparison of webcam software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_webcam_software

    Webcam software allows users to take pictures and video and save them to their computer. ... Web Camera Pro https://free-video-surveillance.com: Windows: Proprietary:

  4. Comparison of streaming media software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_streaming...

    Wowza Streaming Engine: Yes (HTTP Live Streaming, Smooth Streaming, HTTP Dynamic Streaming) Yes: Yes Yes No Yes Yes Yes Yes Yes (RTMP, RTMPE, RTMPTE, RTMPT, RTMPS, RTMP Dynamic Streaming) Yes No No Yes Yes Name HTTP MPEG DASH WebRTC RTSP MMS RTP RTCP UDP TCP RTMP MPEG TS Real Data Transport Web sockets HLS DASH SRTP

  5. List of streaming media systems - Wikipedia

    en.wikipedia.org/wiki/List_of_streaming_media...

    LIVE555 – a set of open source (LGPL) C++ libraries for multimedia streaming; its RTSP/RTP/RTCP client implementation is used by VLC media player and MPlayer; Lyrion Music Server – open source music streaming server, backboned by a music database (formerly SlimServer, SqueezeCenter, Squeezebox Server, and Logitech Media Server)

  6. Professional video camera - Wikipedia

    en.wikipedia.org/wiki/Professional_video_camera

    Modern digital television camera with a DIGI SUPER 86II xs lens from Canon. A professional video camera (often called a television camera even though its use has spread beyond television) is a high-end device for creating electronic moving images (as opposed to a movie camera, that earlier recorded the images on film).

  7. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    When playing music remotely, musicians must reduce or eliminate the issue of audio latency in order to play in time together. While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance.