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A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.
Berkeley sockets originated with the 4.2BSD Unix operating system, released in 1983, as a programming interface.Not until 1989, however, could the University of California, Berkeley release versions of the operating system and networking library free from the licensing constraints of AT&T Corporation's proprietary Unix.
W. Richard Stevens: UNIX Network Programming, Volume 1, Second Edition: Networking APIs: Sockets and XTI, Prentice Hall, 1998, ISBN 0-13-490012-X ^ "Chapter 12 - Network Programming". COMP1406 (PDF) . 2017.
Twisted is an event-driven network programming framework written in Python and licensed under the MIT License.. Twisted projects variously support TCP, UDP, SSL/TLS, IP multicast, Unix domain sockets, many protocols (including HTTP, XMPP, NNTP, IMAP, SSH, IRC, FTP, and others), and much more.
Client / Server Programming with TCP/IP Sockets at the Wayback Machine (archived March 3, 2016) - Winsock C++ Programming Porting Berkeley Socket programs to Winsock Windows Network Development blog — Microsoft developer blog covering Winsock, WSK, WinINet, Http.sys, WinHttp, QoS and System.Net, with a focus on features being introduced in ...
Tokio was released in August 2016 for Rust, a general-purpose programming language. Developed by Carl Lerche, Tokio began as a network application framework and supports features such as socket listening and broadcasting, allowing messages to be transferred between computers.
Unix Network Programming is a book written by W. Richard Stevens. [1] It was published in 1990 by Prentice Hall and covers many topics regarding UNIX networking and Computer network programming . The book focuses on the design and development of network software under UNIX.
FastCGI can be implemented in any language that supports network sockets. Since "FastCGI is a protocol, not an implementation," it is not tightly bound to any one language. Application programming interfaces (APIs) exist for: [18]